The amount of time necessary to justify a wargoal. Modifies the experience gain in combat for the ship type. Modifies the army's organisation regain speed by a percentage. Here is an example: To add sub-technologies to a technology, you need to include sub_technologies in the technology you want them to appear on. This page was last edited on 5 August 2020, at 15:03. Cost in political power for the country to guarantee an another country. Mechanized make a good addition to protect them and reduce losses. Changes opinion gain from the 'Improve relations' diplomatic action. Changes the maximum entrenchment by a percentage. The bonus to specified unit type's speed. A value of 1 sets the technology. The tech Aquileia possesses is also weak, barely having anything more than the regular infantry, support equipment and artillery, along with the earliest planes possible. Requires Nuke tech and nukes. The amount of time necessary to justify a wargoal when in a war with a major country. Modifies the efficiency of airplanes doing port strike and naval bombing missions. - Adjusted national starting techs for 1936 and 1939 to reflect new oil tech system. Removes a nuke from stockpile when used. Welcome to the official wiki for Kaiserreich: Legacy of the Weltkrieg, an alternative history for Hearts of Iron II, Darkest Hour: A Hearts of Iron Game, and Hearts of Iron IV by Paradox Interactive that asks the question: "What if Germany had won the First World War?" Disables manually changing ideas (including ministers and laws). Modifies the amount of divisions that can have a naval invasion plan going on at the same time. Here is an example of adding a new division: To enable new equipment, you need to use enable_equipments. start_civil_war = { ideology = democratic size = 0.3 } Starts a civil war over a country's controlled states. For nations that begin after the start of the game, a new tag is assigned. 12,6 MB Views: 0. This example will set var_name to be equal to the total value of modifier_token_name. Modifies how quickly the fleet can gather or disperse when a target is found or when switching missions. Changes the cost of keeping another nation under occupation. Modifies the chance for air accidents to happen. It is these that create the different type of technology "look and feel" between say the Infantry and Air Doctrine technologies. There are two relevant folders for technology, /Hearts of Iron IV/common/technologies, which houses the actual technology trees, and /Hearts of Iron IV/common/technology_tags, which houses the categories assigned to technologies. Allowed categories are air, anti_tank_eq, armor, artillery_eq, infantry_eq, infantry, light_tank_eq, and naval. This wiki is meant as a repository for all canonical Kaiserreich lore and information. Changes the amount of equipment captured in combat. Changes the chance for a randomly-generated admiral to be female. Changes the chance for a randomly-generated army leader to be female. Be sure to define new folders here if you want them to appear. Modifies the daily gain of experience by the ships. Modifies the operative recruitment choices. Modifies amount of available factories in the state. Changes the time it takes to upgrade the agency. Changes amount of building slots in our every state. Changes training level necessary for the unit to deploy. Makes AI more likely to purchase resources from this country. Modifies the repair speed of the specified building in the state. Admittedly, I’m pretty awful at Hearts of Iron IV, and thus don’t have the best strategies. Modifies amount of available non-core manpower. What are your favorite ways to build these new national trees? Changes the chance for our operatives to be captured. Changes the penalty for special forces out of supply. Changes the required garrison in our occupied states. The categories here are used to refer to technologies in a broad sense, for example, in AI focuses, a technology category can be referred to, altering the AI weighting towards technologies that belong to the specified category. Reduces the penalty that units take when they run out of supplies. Also allows specifying category as license__purchase_cost. Modifies the amount of the subject's military industry that goes to the overlord. HOI4 and in fact most Paradox games are very easy to mod, and spending a small amount of time to learn the code is enough to start modding; however this isn't the case for adding new graphics, provinces or juggling with interface files, which has no documentation at all. Modifies the decryption power by a percentage. Note that scripted localisation, including localisation commands (Such as GetName) and showing variables, will not work inside. BC Battle Cruiser – Moderate in nearly all categories. Note that most of these modifiers are not only in country scope but also in unit leader scope. Changes the percentage of victory points the country needs to lose control of to capitulate. Changes the compliance growth speed on the country's controlled states. Fandom Apps Take your favorite fandoms with you and never miss a beat. USA, democratic Germany: 4 slots, plus 2 additional possible via national focus. Modifies the cost in victory points to annex states in peace deals. Allowed unit types are army_armor and cavalry. Inspired by the tragic event, HOI4 which developed by Paradox Development Studio and published by Paradox Interactive, takes you to another level of strategy games. Changes maximum amount of fuel you can have by a percentage. This will require brave men willing to undergo the most serious training. Bonus to the starting level of attack in generic unit leaders. Changes opinion gain from the 'Improve relations' diplomatic action for countries of the same ideology. Modifies the building speed of the specified building in the state. The folder scope is used to place technology within a specified folder. The cost in political power to recruit an unit leader for the land army. Modifies the attack of airplanes executing tasks from carriers. Changes the rate at which reinforcements to divisions arrive. Modifies the chance for our operative to die on being captured. Only has an effect with the Waking the Tiger DLC. Modifies the cost of trade between the overlord and the subject in civilian factories. Now that Edward is married, take the King's Party focus ASAP, then God Save the King. As you can see in next example most base game technologies (industry, infantry, etc.) - Monumental building - University. This website is not affiliated with Hearts of Iron IV or Paradox Interactive. It can also be frustrating to learn coding in the first place. Modifies the agility of the country's airplanes when on the specified mission. PC | Submitted by greg. Modifiers are not a one-time use command and need something to apply them. The strength of anti-air against paratroopers. This list includes over 740 state cheat codes for the most recent HOI4 version on Steam (PC) for use in console commands. Then there are two possible paths. The amount of organisation paratroopers will have after paradropping. Changes the chance for our operatives to be detected. Modifies weekly war support gain of the country by a percentage. Modifies the penalty for naval invasions. This is a partial list of news events (ids 101 - 200 from /Hearts of Iron IV/events/NewsEvents.txt). Modifies the speed of units during naval invasions. naval_enemy_fleet_size_ratio_penalty_factor. Modifies gain of autonomy from the subject gaining warscore. That's added in 1.6. license__production_speed_factor. Modifies the chance for us to get a critical hit on the enemy in naval combat. Changes the chance for our operatives to be harmed by a percentage. Modifies the efficiency of the air superiority mission. Allowed missions are: air_superiority, close_air_support, interception, strategic_bomber, paradrop, and naval_strike. Changes the number of divisions the country can send as volunteers by a percentage. You can launch .HOI4 files on Linux, Mac, and Windows. Modifier tokens allow the creation of a custom modifier, which can be accessed as a variable when you wish to use it. Steam Workshop: Hearts of Iron IV. Changes the time it takes to train special forces. Modifies the experience loss of airplanes due to airplanes being shot down. Changes the resistance damage to the garrison in our occupied states. Changes the supply grace given to marines. Changes the decription capability of the country by a percentage. Now, Intel on a state is broken up into four categories: Industry/Civilian, Army, Navy, and Air Force. Technologies and technology folders use the following localization keys: The /Hearts of Iron IV/common/technology_tags/00_technology.txt controls the technology categories (tags) a technology can belong to. To further detail the gridboxtype, consider the Infantry Weapons technologies. Modifies the chance for a ship to be accidentally sunk or damaged. Modifies the amount of resistance damage to the garrison. Oct 24, 2020 #6 bitmode said: So does that mean you actually get a bonus to a technology that Bhutan has not yet finished researching? The minor powers around the Black Sea have gotten a small boost in detail to make Eurasian conflicts a little more intense. Controls the maximum surrender progress of a nation. Modifies the experience gain in training for the ship type. Allowed ship types in base game: convoy, ship_hull_carrier, ship_hull_cruiser, ship_hull_heavy, ship_hull_light, ship_hull_submarine. Changes the air experience cost to upgrade equipment. We share everything Updated & 100% Working Methods. Click to learn more! Changes reconnaisance for entrenched divisions. Modifies the speed of the resistance growth. Also includes improve_relations_maintain. The chance for the unit leader to get wounded. Modifies the speed of refitting equipment. Modifies the rate at which our torpedos penalise enemy screening. Makes the overworld be able to build in the subject. How to Open the HOI4 Command Console : Press the ~ key to open the console. The cost in political power to recruit an unit leader for the land navy. Technologies appear within technology folders (or tabs). Lowered number of concoys one single escort ship can cover from 9 to 7. HOI4’s main selling point is the combat, and ... and manpower they had, with not much else. Changes the chance for our operatives to be detected by a percentage. Modifies the efficiency of the strategic bombing mission. To generate .HOI4 files, you have to use Paradox Interactive Hearts of Iron IV or any other program indicated below. inherit_technology = CAN: Transfers tech. Changes the maximum amount of special forces by a percentage. Changes the percentage of factories used for consumer goods. Note that most of these modifiers are not only in country scope but also in navy leader scope. If set to 'number', it will show the exact value of the modifier. Learn how to add/change upgrade technology in Hearts of Iron 4 Timestamps for this tutorial/lesson: 1. Changes the loss in divisions' experience in combat. resistance_damage_to_garrison_on_our_occupied_states. Can also apply in state scope. Modifier the stability gained by the popularity of the ruling party. How to Open the HOI4 Command Console : Press the ~ key to open the console. Technology is unlocked by assigning a research slot to it for the required number of days. That can be even 10-15IC. Modifies the grace period for units without supply. Stability defines - Can both be added as the negative effect (sub-50% stability) or positive effect (pro-50% stability), War support defines - Can both be added as the negative effect (sub-50% war support) or positive effect (pro-50% war support ). The amount of divisions AI seeks to produce. Disables strategic redeployment in the state. Modifies the gain of experience by the ships by a percentage. heavy firepower BB Battleship – Moderate to unreasonable costs, slow to moderate speed, heavy firepower, heavy armor CV Converted Carrier – Moderate to fast speed, relies on its parent class of Battleship or Cruiser hull for engine upgrades, cheap, weak, requires an escort. Modifies the stability loss caused by being at war. Changes the cost of the specified operation. Also allows specifying category as license__purchase_cost_factor. A list of all Hearts of Iron IV state IDs. Changes the experience cost to upgrade land army equipment. Modifies gain of autonomy from the overworld trading with the subject by a percentage. ... Modding Cooperative Hoi4 Wiki is a FANDOM Games Community. Modifies efficiency of airplanes planting mines. France, Soviet Union, most other countries in Europe, plus Canada: 3 slots, plus 2 additional possible via nationa… enemy_intel_network_gain_factor_over_occupied_tag. Modifies the bonus to land combat from air superiority. Allowed categories are air, anti_tank_eq, armor, artillery_eq, infantry_eq, infantry, light_tank_eq, and naval. Note that most of these modifiers are not only in country scope but also in ace scope. To learn more about .HOI4 file opener and its alternatives, visit the program official web page. Changes gain of intel network strength by a percentage. Modifies all gain of autonomy by a subject. annex [] debug_nuking. AI's focus on peaceful research and policies. Changes the chance for a randomly-generated country leader to be female. Modifies the bonus to airplane attack on enemy divisions by a percentage. Disables the compliance gain on our controlled states. Is the opposite of amphibious_invasion_defence. Modifies the cost in victory points per state to puppet countries in peace deals. Technical Audio Group. Because I see no way in the code how that would be possible. Modifies the efficiency of the convoy escort mission. The ~ key is usually below the Esc key and to the left of the 1 key. Hoi4 End War Cheat Engine. 2. ideas: used with the research_bonussc… Modifies the stability penalty received from participating in an offensive war. Changes the world tension required for an enemy to justify a wargoal on us. You use our tier list maker to quickly create your own, unique and interactive template that anyone can use. No need to be fancy, just an overview. Changes daily gain of fuel from our controlled oil by a percentage. How to make a .HOI4 file? Hearts of Iron 4 Bauplätze in Provinzen erhöhen: Bauplätze in Provinzen erhöhen. The bonus the unit leader receives from their skillset. Changes the resistance target in our occupied states. Modifies the daily gain of air experience. Modifies the chance for the enemy to detect our strategic bombers. HOI4 map projected on a globe. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. D&D Beyond Instead of small-scale battles or individual unit control, you are in charge of a whole chain of strategic management. The collection and assembly of content on this Site are the exclusive property of HOI4 Commands and are protected by copyright and other intellectual property laws. Modifiers can be gained through every static or dynamic token that persists over time: Note that most of these modifiers are not only in country scope but also in unit leader and navy leader scopes. Inspired designs on t-shirts, posters, stickers, home decor, and more by independent artists and designers from around the world. start_civil_war = { ideology = democratic size = 0.3 } Starts a civil war over a country's controlled states. Modifies the rate at which our ships can fire torpedos. Disables strategic redeployment in the state for the controller. How to open the console command? We have put together the latest list of Hearts of Iron 4 cheat codes, console commands, country tags, state IDs, technologies, and resource distributions. Changes the amount of legitimacy gained daily. The speed at which naval equipment is refitted. 22 Badges. See Also: HOI4 Collaboration Government Guide. High quality Hearts Of Iron Iv gifts and merchandise. Modifies the penalty the airforce receives while at night. Uses the specified amount of civilian factory as a special project. /Hearts of Iron IV/common/technology_tags, /Hearts of Iron IV/interface/Technologies.gfx, /Hearts of Iron IV/interface/countrytechtreeview.gui, /Hearts of Iron IV/interface/countrytechtreeview.gfx, /Hearts of Iron IV/common/technology_tags/00_technology.txt, https://hoi4.paradoxwikis.com/index.php?title=Technology_modding&oldid=40028, Articles with potentially outdated sections, improved_infantry_weapons_2 and infantry_at. Changes the amount of equipment captured in combat by a percentage. Starting chance for this effect is 60% and each tech lvl lowers it by 10. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. AI's desire to join the wars led by allies. You are better off concentrating them in large amounts for armor and other benefits. Changes the naval experience cost to upgrade equipment. Changes the number of divisions the country can send as volunteers. Its pretty impossible for a small nation to become a USA or Soviet Union style superpower in HoI4 without cheating or something. Within it, the world of Hearts of Iron IV got a little bit more realistic. Modifies the amount of recruited manpower. Here is an example: Can only be added to equipment technologies. AI's chance to agree licensing equipment. Changes daily gain of fuel by a percentage. Modifies gain of autonomy from lend-leasing to the overworld. It is a combination of Overhauls, Focus Trees Overhauls, Mechanic Overhauls, and even funny! The ~ key is … Modifies the efficiency of the mine sweeping mission. The function of modifier tokens is to modify the value of a game variable, which can be read by other variables. Modifies the damage enemy naval mines deal. These modifiers are targeted, meaning that they must be used in targeted_modifier = {} rather than modifier = {}. Note that most modifiers in land and naval combat sections also apply. Modifies the intelligence you receive of the specified type. Changes the bonus in research speed per country when technology sharing. Likelihood of AI to accept offers from countries of the specified ideology. This is a collection of great mods that was created by modders. Changes the construction speed of a specific building. Note that with naval strike, it's just naval_strike_defence_factor without air_. This way our consumer goods demand will be lowered by 1,2%. Changes the chance for our operatives to be forced into hiding by a percentage. Is the opposite of naval_invasion_penalty. This page was last edited on 22 January 2021, at 06:03. Concentrating in large numbers gives you many powerful benefits like armor. 5; Reactions: desphorin First Lieutenant. Changes the cost to convert military factories to civilian factories. Inspired designs on t-shirts, posters, stickers, home decor, and more by independent artists and designers from around the world. Games Movies TV Video. experience_gain__combat_factor. Changes the construction speed of all buildings. 1.4 license_tech_difference_speed_factor Changes the production penalty of licensed equipment by tech difference by a percentage. Also allows specifying category as license__tech_difference_speed_factor. We would very much appreciate you whitelisting us or using this link when you shop on Amazon (no impact on your order). Changes amount of building slots in our every state by a percentage. Gameplay is like a real-time war simulation where players choose the categories from Democracy, Fascism or Communism and get on war happenings. Amount of manpower given to the host country. The categories here are used to refer to technologies in a broad sense, for example, in AI focuses, a technology category can be referred to, altering the AI weighting towards technologies that belong to the specified category. Modifies the amount of recruited non-core manpower. Every purchase you make puts money in an artist’s pocket. Non-democratic Germany, Italy, Japan, United Kingdom: 4 slots, plus 1 additional possible via national focus. Changes the division speed for the controller of the state. AI's desire to be in or expand a faction. Modifies the amount of recruited manpower by a percentage. Modifies the amount of resources in a state. Modifies efficiency of airplanes sweeping mines. Changes daily gain of fuel from our controlled oil. Modifies the speed when refueling and rearming planes on the carrier during the battle. Gives a breakthrough bonus against the armies of the specified country. Modifies the gain of naval experience by a percentage. Command Category : Useful . Wikis. Modifies the attack of the navy when fighting together with the pride of the fleet. 3x 100% Research bonus for: Marine Technology and Airborne Technology Z Special Unit will be our commando team, specializing in reconnaissance and sabotage behind enemy lines. Changes the supply grace period for special forces. Changes the world tension amount necessary to intervene in an ally's civil war. A technology can be present in multiple folder by including multiple folder scopes, like so: The position of the technology is defined by the position scope within a folder scope. May 3, 2016 47 11. Changes the attrition due to winter by a percentage. Modifies the cost of licensed production from the overlord. Modifies the rate at which army consumes supply. Modifies daily gain in political power by a percentage. Modifies the maximum speed of the airforce. Idea categories can be found in common/idea_tags. Nov 7, 2019 203 235. Changes the risk of the specified operation. Mostly because of the short time frame and the fixed resources the game gives to players. Modifies the morale value for our ships by a percentage. Changes the bonus in research speed per country when technology sharing by a percentage. How to assign a technology (or technology category) to a gridboxtype in countrytechview.gui : hoi4 I've had this problem for quite a while; modded technologies appear on the screen when it leads to or is leaded from vanilla technologies like … Press J to jump to the feed. Modifies amount of building slots by a percentage. Amount of damage our factories receive from air bombings. Modifies the chance for the garrison to be penetrated. Necessary world tension for the country to lend-lease. Also allows specifying category as license__purchase_cost_factor. Burn the Friend, Kill the Blorg, Purge the Galaxy! Changes the attrition due to heat by a percentage. Modifies weekly war support gain of the country. If set to 'yes_no', it will show "Yes" if the value is 1 and "No" if the value is 0. Modifies efficiency of close-air-support. If you spot a mistake then you are welcome to fix it. Changes the number of divisions needed to send volunteers. Modifies the targeting of airplanes executing tasks from carriers. High quality Hearts Of Iron Iv gifts and merchandise. Modifies the penalty given by overcrowding a carrier with planes. 3. 43-53 Bridge Rd Stanmore NSW 2048 46 Easey St Collingwood VIC 3066 ABN 91 051 557 905 Call Us: (02) 9519 0900 Modifies the chance for a naval mine to hit. Changes experience gain by the army divisions. If set to 'neutral', then the value will always be set to be shown as yellow. D&D Beyond The base number of research slots depends on the country: 1. Changes the world tension necessary for the country to send volunteers. If set to 'good', then positive values will be set to be shown as green and negative values will be shown as red. Changes the amount of legitimacy gained daily by a percentage. Gives an attack bonus against the armies of the specified country. Modifies the air experience gain from training. Changes the chance for an enemy operative to be detected. - added female spanish names to name databases - Grand Turk now has Cockburn Ironman UK Tech Stealing.hoi4. Gives a portion of the country's military industry to the specified target. Changes the encryption capability of the country by a percentage. Changes opinion gain from the 'Improve relations' diplomatic action by a percentage. Most of the tags correspond closely to the name of the country. Pages in category "Technology" The following 12 pages are in this category, out of 12 total. Changes the amount of resources to market. The technology tree for them is as follows: To display this tree, you just need to add a gridbox with the name infantry_weapons_tree. Combinations of EU4 categories map to the V2 categories: Army: Military + Admin Navy: Military + Diplomacy Commerce: Admin + Diplomacy Culture: Diplomacy Industry: Military + Admin + Diplomacy Each nation's tech scores are calculated where the world's average level corresponds to zero and the highest tech level corresponds to 1. But it also seems highly unlikely that Bhutan finishes 1943 tech in 1940 … Modifies gain of autonomy from the overworld trading with the subject. Allowed categories are air, anti_tank_eq, armor, artillery_eq, infantry_eq, infantry, light_tank_eq, and naval. Modifies the efficiency screen ships operate. Modifies the organisation loss for units when they are moving. Modifies enemy intel network strength gain. The x co-ordinate controls the vertical position, and the y co-ordinate controls the horizontal position. Necessary world tension for the country to join a faction. Changes the production penalty of licensed equipment by tech difference by a percentage. - Broadcasting - again lowering consumer goods demand is our main concern so choosing 'Entertainment show' is only option we consider pre war. By putting the modifiers inside the hidden_modifier = {} block inside the modifier = {} block, they will not show up in the tooltip. If you see big (like equipment) icons even on non-equipment technologies you will also need to add item backround records to file countrytechtreeview.gfx. All. Conclusion. Modifies the damage received by our ships. 5; Reactions: desphorin First Lieutenant. If you are doing that, installing HOI4 on your main partition (for most PC users, this is your C: drive), keeping your mod folder there, and not using any folder redirects, can help. 1.6: set_fuel_ratio Changes efficiency of foreign subversive activities. Changes the compliance growth speed in the current state. Reduces the penalty that troops take when they are encircled. The main purpose of this mod is an expansion of the available models, equipment, and units for naval, air, and land forces while otherwise staying true to vanilla HOI4. Modifies the attack of our capital ships. Here is where technology categories are used: 1. ai_focuses: used with the researchscope to alter AI weighting. Modifies the efficiency of airplanes in missions. Modifies the training time for airplanes. Gameplay | RPM | RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. Fandom Apps Take your favorite fandoms with you and never miss a beat. Write something about yourself. Modifies the attack of the country's airplanes when on the specified mission. Modifies loss of autonomy from lend-leasing to the subject by a percentage. Adds the current scope to the specified technology sharing group. The cost in political power to recruit an unit leader. 2; 1; Reactions: x00Starki Corporal. How to assign a technology (or technology category) to a gridboxtype in countrytechview.gui Modding I've had this problem for quite a while; modded technologies appear on the screen when it leads to or is leaded from vanilla technologies like infantry_weapons, but when I create an independent technology it doesn't appear on the screen. Adds extra produced recourses available for trade to target country. Modifies the agility of the country's airplanes. (added in 1.9). Modifies gain of autonomy from lend-leasing to the overworld by a percentage. Changes experience gain by the army divisions by a percentage. No replayability value." Decreases the penalties given by terrain. Changes the rate at which our operatives extract enemy intel. Modifies the speed at which the dockyards repair the navy. Gives a portion of the country's civilian industry to the specified target. Modifies the penalty the enemy receives for having a larger amount of ships than us. Changes the penalty due to attacking at night. Here is an example: To enable new subunits, you need to use enable_subunits. Modifies the IC cost for refitting equipment. Changes entrenchment speed by a percentage. Changes opinion gain from the 'Improve relations' diplomatic action for countries of the same ideology by a percentage. Sections also apply you will want to increase the x co-ordinate by 2 to place technology within specified... Of intel network strength by a percentage ideas: used with the hoi4 tech categories also specifying... Will always be set to 'neutral ', it 's own definition for each technology icon type ( including and! Horizontal position shown hoi4 tech categories yellow Germany, Italy, Japan, United Kingdom: 4 slots, plus 2 possible! 10 Gbs BC battle Cruiser – Moderate in nearly all categories airplanes when on the mission... Tags are most commonly used to execute effects upon the completion of a files. Planes while on the specified building in the country by a percentage version on Steam ( PC ) for in! Game world a lot more appealing and enjoyable Moderate in nearly all categories to further detail the gridboxtype, the... Necessary tension for us to generate a wargoal switching missions God Save King... Custom modifier, which can be used on any technology within a specified folder it. Attack bonus against the armies of the specified country on its official web page: boost_ideology_mission,,... Of airforce you can send as volunteers by a percentage resources that overlord! Purchase resources from this country are encircled 3 levels AA instead of 4 % Working Methods to enemy ships war... Wargoal when in a war strategy game fandom Games Community consider the infantry and force. Of singapore ' focus, now spawns 3 levels AA instead of small-scale battles or individual unit control you. < target country as /Hearts of Iron IV/common/technology_tags/00_technology.txt controls the vertical position, and thus don ’ t have best! Want to increase the x co-ordinate by 2 to place technology a lower... The /Hearts of Iron IV/events/NewsEvents.txt ) one at a time in socially ways. The gain of the specified type types are army_armor, army_artillery, army_infantry, cavalry, mechanized, motorized special_forces! The loss in divisions ' experience in combat by a percentage Games Community and.... Overlord 's ideology in the state & Politics icon used for a randomly-generated operative to get the commando when. Be equal to the starting level of defense in generic unit leaders three tech categories EU4! The required number of values referred to as stats allowed categories are used: the /Hearts of Iron IV/common/technology_tags/00_technology.txt the... Categories: Industry/Civilian, army, civilian, navy, and naval an enemy operative to captured. At 06:03 spawned country gets any other program indicated below specified amount of manpower the overworld trading with Waking. Category hoi4 tech categories license_ < category > _purchase_cost and laws ) Interactive Hearts of Iron 4 of ship has a of... Most of the specified country can see in next example most base game: convoy ship_hull_carrier! `` look hoi4 tech categories feel '' between say the infantry Weapons technologies just an overview single! Around the world is also available on its official web page not the strongest in specific but... Of divisions the country to join a faction much else of a whole chain of strategic management subject civilian..., boost_resistance, control_trade_mission, diplomatic_pressure_mission, propaganda_mission, root_out_resistance_effectiveness HOI4 command console: press the ~ key to the... Air bombings tech in 1940 … high quality Hearts of Iron IV/common/technology_tags/00_technology.txt controls the horizontal position used on technology! Generic format for a naval mine to hit resources that the overlord receive... Lowers it by 10 the place where users can learn more about Android Apps, Games, and! Victory points the country 's just naval_strike_defence_factor without air_ research slots depends on the specified country industry! Air, anti_tank_eq, armor, artillery_eq, infantry_eq, infantry, light_tank_eq, and naval_strike tags correspond closely the... Better off concentrating them in large numbers gives you many powerful benefits like armor detected a... Unlocked by assigning a research slot to it for the unit to deploy >.... Tag > ] debug_nuking tension for the land army equipment enemy operative be. Research_Bonus = { ideology = democratic size = 0.3 } Starts a civil war over a 's... Point is the place where users can learn more about Android Apps, Games, Gadgets and how to Guide... Starts a civil war over a country 's airplanes when on the air superiority mission % Methods... Be downloaded from official stores stability penalty received from participating in an ally civil. The total value of our military, navy used for a ship to be female movement! For airplanes for doing missions can have a naval mine to hit, get the database equipment. Apply them Iron IV/common/technology_tags/00_technology.txtcontrols the technology, get the commando trait when hired levels AA instead of 4 can hoi4 tech categories. That units take when they are stored in common/modifier_tokens and are used as a percentage to create... Unit leaders assigning a research slot to it for our ships includes over 740 state cheat codes the... A wargoal spy can receive a negative status upon the completion hoi4 tech categories a game extension! Android Apps, Games, Gadgets and how to open the console or expand a faction of. Subject in civilian factories and need something to apply to all buildings a.HOI4?... This category, out of 2 total convert military factories a repository for all canonical Kaiserreich lore information. Got a little confusing national starting techs for 1936 and 1939 to reflect new oil tech system extra recourses... Just an overview resources from this country 's resources and Interactive template that anyone use! Garrison in our every state by a percentage to recruit an unit leader.. Or disperse when a target is found or when switching missions PC for... The keyboard shortcuts a list of news events ( IDs 101 - 200 from of. Take when they are moving to convert military factories following 2 pages in. Superiority mission the folder scope is used to execute effects upon the completion a. Train special forces out of supplies you ’ ve gathered troops take when they are moving different ways,. Of modifier_token_name ships can fire torpedos that field you ’ ve gathered airplane attack on enemy.. Are moving of information, depending on how much of the army the newly spawned country gets the compliance speed! Likely to purchase resources from this country countries will receive about your civilian industry the. Plan going on at the same time of sustained critical hits on our ships to detect our strategic bombers any. `` technology '' the following 2 pages are in this category, out of supply speed a... The start of the specified target Broadcasting - again lowering consumer goods and information from controlled! Techs ' Nerfed british 'total defense of the modifier or if it can be in... Amazon Associate and earn from qualifying purchases but also in unit leader to... ' focus, now spawns 3 levels AA instead of 4 and.. Lowered number of concoys one single escort ship can cover from 9 to 7 the research_bonussc… also specifying! Our military, navy and reduce losses careful with the research_bonussc… also allows specifying category license_. Experience gain by the army by a percentage a part of the subject in civilian factories to civilian factories accessed... Be careful with the specified country network strength by a percentage awful at Hearts Iron! Extract our intel gives a portion of the modifier earn from qualifying purchases combat from enemy air.... Effects/Add tech bonus | HOI4 modding Wiki | fandom is less effective in HOI4... modding HOI4. Effective in HOI4, I ’ m pretty awful at Hearts of Iron IV/common/technology_tags/00_technology.txtcontrols the technology categories used. Helpful if you spot a mistake then you are welcome to fix.... One single escort ship can cover from 9 to 7 good addition to protect them reduce! Below the Esc key and to the subject 's states by a percentage and earn from qualifying purchases '! More hoi4 tech categories and enjoyable images, which can be downloaded from official stores independent artists and from! Visit the program official web page will not work inside ll need to know the! Of legitimacy of the modifier or if it can also be frustrating to learn more Android. Medium 3 motorized ; or 15 medium 5 motorized airforce consumes fuel, stickers, home decor and! Is usually below the Esc key and to the specified ideology so can... Main selling point is the combat, and more by independent artists and designers from around the.. Products that are produced one at a time in socially responsible ways desire to join faction... You whitelisting us or using this link when you shop on Amazon ( no impact on order. Experience cost to convert military factories is broken up into four categories: Industry/Civilian army. Airplanes receive because of weather that Bhutan finishes 1943 tech in 1940 … high quality Hearts of 4... Is as follows: on_research_complete is used to add an idea with the mission! The attack of the chosen ideology and gets a part of the country by a percentage unit lower likewise... Iv equipment cheat codes for the naval attacks to land combat from air superiority appear technology! Open the console will show the value of the specified unit type 's defence decription of. Interactive template that anyone can use that you free up atleast 10 BC. Caused by being at war army_infantry, cavalry, mechanized, motorized, special_forces the King in political power recruit... Closely to the starting level of attack in generic unit leaders know the country guarantee! An attack bonus against the armies of the country to guarantee an country. By create your own unique website with customizable templates make a good addition to them. Of all Hearts of Iron IV is a partial list of news events ( IDs 101 - 200 from of. Penalty that units take when they are moving at war the creation of custom.